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![]() In short, Mega Man was in a death spiral and Capcom needed to stabilise its descent, or let it crash and burn. Formula stagnation had well and truly set in by this point, attempts to modernise were rejected and they had delivered three subpar – or downright awful – games back-to-back. ![]() It would not be overly remis of me to say that after Mega Man X7’s jump to 3D failed to garner much in terms of critical or player praise, and that the series was in quite the pickle. ![]() This review is based on my experience with Mega Man X8 from the Mega Man X Legacy Collection 2 on the Nintendo Switch. ![]()
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